Hyped to show the work myself and the World Art team did on our Robot Ruins map. I was transitioned into a Senior Materials Artist right at the start of this map. To see more materials and decals, check out my Robot Ruins Materials and Decals posts.
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As the material artist for this map, I helped drive the overall look of materials and performance of those materials on the whole map. This ranged from checking PBR values, base color and roughness harmony, as well as starting to help with performance and memory reports for the map. I worked with multiple team members to ensure that their needs were being met, and materials were balanced amidst the environment as a whole.
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Robot Ruins Materials Post
https://www.artstation.com/artwork/BkkLWk
Robot Ruins Decal Kit Post
https://www.artstation.com/artwork/vbbLqD
Material Lead
https://www.artstation.com/evanliaw
Material Artists
https://www.artstation.com/allenkung18
Level Artists
https://www.artstation.com/tacitusd
Palette Artists
https://www.artstation.com/makm
https://www.artstation.com/aflores
https://www.artstation.com/rachel
Foliage Artists
https://www.artstation.com/halter
Lighting Artists
https://www.artstation.com/sourabhhamigi269
Skybox Artists
Nic Donel - ndonel.com
Concept Artists
https://www.artstation.com/krypt
https://www.artstation.com/liammacdonald
UI Artists
https://www.artstation.com/gainer-zach