Amy Payne
Amy Payne
Senior Materials Artist - Open to Work
Denver, United States

I am currently a Senior Materials Artist at Firewalk Studios! Previously, I was at Sucker Punch Productions working on Ghost of Tsushima and Legends. I strive to find, create and maintain efficient workflows for any given project that I'm presented with. Procedural texturing and asset creation, 3D modeling, high poly sculpting, cloth simulation, and lighting are just a few of the tasks that I have performed throughout my years as a professional artist.

Resume PDF

Skills

3D ModelingPBR TexturingTexturingTexture BakingHigh-poly ModelingLow-poly ModelingDigital SculptingCloth SimulationProcedural TexturingSet DressingTraditional Texture PaintingUnreal Material Creation and ModifictationLibrary Creation

Software proficiency

Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
ZBrush
ZBrush
Photoshop
Photoshop
Maya
Maya
Blender
Blender
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Jira
Jira

Experience

  • March 2023 - October 2024
    Senior Materials Artist at Firewalk Studios
    Bellevue, US

  • March 2022 - February 2023
    Senior Environment Palette Artist at Firewalk Studios
    Bellevue, US

  • April 2021 - February 2022
    Environment Palette Artist at Probably Monsters
    Bellevue, US

  • July 2019 - February 2021
    Senior Environment Artist at Sucker Punch Productions
    Bellevue, United States of America

  • September 2016 - June 2019
    Environment Artist at Sucker Punch Productions
    Bellevue, United States of America

  • June 2013 - May 2016
    Environment Artist at Mindwalk Studios
    Beijing, China

Productions

    • Video Game
      Concord
    • Year
      2024
    • Role
      Senior Materials Artist
    • Company
      Firewalk Studios
    • Video Game
      Ghost of Tsushima: Iki Island
    • Year
      2021
    • Role
      Senior Environment Artist
    • Company
      Sucker Punch Productions
    • Video Game
      Ghost of Tsushima
    • Year
      2020
    • Role
      Senior Environment Artist
    • Company
      Sucker Punch Productions
    • Video Game
      Uncharted 4: A Theif's End
    • Year
      2016
    • Role
      3D Environment Artist/ Texture Artist
    • Company
      Mindwalk Studios
    • Video Game
      The Last of Us Part 2
    • Year
      2020
    • Role
      3D Environment Artist/ Texture Artist
    • Company
      Mindwalk Studios
    • Video Game
      Gears of War 4
    • Year
      2016
    • Role
      Prop Artist
    • Company
      Mindwalk Studios
    • Video Game
      The Last of Us: Left Behind DLC
    • Year
      2014
    • Role
      3D Environment Artist
    • Company
      Mindwalk Studios
    • Video Game
      Need for Speed: Rivals
    • Year
      2013
    • Role
      3D Environment Artist
    • Company
      Mindwalk Studios