Amy Payne
Amy Payne
Environment Palette Artist @ Probably Monsters
Seattle, United States

I am currently an Environment Palette Artist at Probably Monsters! Previously, I was at Sucker Punch Productions working on Ghost of Tsushima and Legends. I strive to find, create and maintain efficient workflows for any given project that I'm presented with. Procedural texturing and asset creation, 3D modeling, high poly sculpting, cloth simulation, and lighting are just a few of the tasks that I have performed throughout my years as a professional artist.

Resume PDF

Skills

3D ModelingPBR TexturingTexturingTexture BakingDigital SculptingCloth SimulationTraditional Texture Painting

Software proficiency

Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
ZBrush
ZBrush
Photoshop
Photoshop
Maya
Maya
Blender
Blender
Marmoset Toolbag
Marmoset Toolbag
Quixel Suite
Quixel Suite
Unreal Engine
Unreal Engine
Illustrator
Illustrator

Experience

  • April 2021 - Present
    Environment Palette Artist at Probably Monsters
    United States of America

  • July 2019 - February 2021
    Senior Environment Artist at Sucker Punch Productions
    Bellevue, United States of America

  • September 2016 - June 2019
    Environment Artist at Sucker Punch Productions
    Bellevue, United States of America

  • June 2013 - May 2016
    Environment Artist at Mindwalk Studios
    Beijing, China

Productions

  • Ghost cover
    • Video Game
      Ghost of Tsushima
    • Year
      2020
    • Role
      Senior Environment Artist
    • Company
      Sucker Punch Productions
  • Uncharted 4 a thief's end cover art
    • Video Game
      Uncharted 4: A Theif's End
    • Year
      2016
    • Role
      3D Environment Artist/ Texture Artist
    • Company
      Mindwalk Studios
  • Tlou2 boxart
    • Video Game
      The Last of Us Part 2
    • Year
      2020
    • Role
      3D Environment Artist/ Texture Artist
    • Company
      Mindwalk Studios
  • Gears
    • Video Game
      Gears of War 4
    • Year
      2016
    • Role
      Prop Artist
    • Company
      Mindwalk Studios
  • Left behind boxart
    • Video Game
      The Last of Us: Left Behind DLC
    • Year
      2014
    • Role
      3D Environment Artist
    • Company
      Mindwalk Studios
  • Need for speed rivals
    • Video Game
      Need for Speed: Rivals
    • Year
      2013
    • Role
      3D Environment Artist
    • Company
      Mindwalk Studios