I am currently a Senior Materials Artist at Firewalk Studios! Previously, I was at Sucker Punch Productions working on Ghost of Tsushima and Legends. I strive to find, create and maintain efficient workflows for any given project that I'm presented with. Procedural texturing and asset creation, 3D modeling, high poly sculpting, cloth simulation, and lighting are just a few of the tasks that I have performed throughout my years as a professional artist.