Excited to share the Residential Kit that I headed for the Sand Wreck map. I worked closely with Eli Tuttle and Anthony Pitts in the initial blockout phase of the kit. I think moved onto the art phase, and got help from Alan Flores on finishing the kit up as we neared the end of map production. Additional help from Phil Stoltz on pieces not shown, but that were integral to the kit being finished out. This kit was also subsequently used on the Freewater map.
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Stall facades made into BluePrints to allow for flexibility and variety in placing these around the map. BPs allowed for changing out propping, facade type, counter type, and other features.
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Modeled in Blender, textured using trim sheets and tiling textures made in Substance Designer. Cloth all simulated in Marvelous Designer, then baked and textures in Substance Designer.
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Sand Wreck Map Post
https://www.artstation.com/artwork/BkkLQr
Sand Wreck Materials Post
https://www.artstation.com/artwork/nJJr9r
Level Artists
https://www.artstation.com/tacitusd
https://www.artstation.com/pittskrieg
Palette Artists
https://www.artstation.com/aflores