Material buffer views used to help balance all materials in the scene, help overall scene harmony, and work with lighting to find issues in material values. Credit to Sourabh Hamigi for creating buffer views!
Our screens are able to be set to glitch out. This is a specific screen that was fun to work on. The screens aren't normally at player height, so we wanted this one to look specifically cool. Demoing controls for the glitch.
I stood up performant puddle material instances for this level, and helped tweak these settings so that they would feel good in the scene.
A demo of our glass controls. We can control these settings whether the material instance was based off of our transparent glass material or our dither glass material.
We used cubemaps in multiple sections of our game to give more depth to our environments. On this map, i helped to tune the upper level cubemaps to give the illusion of rooms within our buildings.
A demo of our light tracer settings. On this doorway, I set different sized lights to run at certain offsets so that you got a shooting light effect around the door.
A demo of our light blink features. I set blink speed and time offset so that these lights blinked in order from left to right. Enough blink to notice, but not so much that it would be distracting to the player amidst combat.
An unreleased map I worked on for Concord, Tempest Watch. I headed the material work on this map, and had huge help from Phil Liu on the display screen front.
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I worked on the main floor materials across the map, spun up material instances for the team, made sure material instances had a clean hierarchy, tweaked emissive materials within the environment to bring spaces to life, tuned puddles material instances so that they felt natural, adjusted cubemaps and overall glass material settings. I also created a number of decal kits and helped place some of them to help sell some of the age and weathering on the map.
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For more, check out my Tempest Watch Materials and Decals posts.
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Material Lead
https://www.artstation.com/evanliaw
Material Artists
https://www.artstation.com/eclypse
Level Artists
https://www.artstation.com/yakzsmelk
https://www.artstation.com/tacitusd
Palette Artists
https://www.artstation.com/makm
https://www.artstation.com/ashmo
https://www.artstation.com/aflores
https://www.artstation.com/aikoshinohara
https://www.artstation.com/rachel
Lighting Artists
https://www.artstation.com/sourabhhamigi269
Skybox/ Vista Artists Artists
Nic Donel - ndonel.com
https://www.artstation.com/zachagreg
Jake Weberg
https://www.artstation.com/halter
Concept Artists
https://www.artstation.com/liammacdonald
https://www.artstation.com/cati
https://www.artstation.com/theoprins