I worked with Jeff Lester, Dongjoon Lee, Gnat Magone, and Emilio Gandin to bring Azamo to life throughout the project. I was responsible for helping with multiple iterations of town layout and themeing, Azamo bay terrain sculpting in beta, and further work in the town as time went on.
Jeff, DJ, and I worked a lot on the center of town, themeing the shops, and working with design on the needs of the space for a variety of missions. We also did a large amount of work on the main building sets and boat repair props and dressing. Towards the end of production, I was doing polish work on interior and exterior set dressing.